Open Journal Systems

Career Adventure Application Development To Increase Career Maturity in Adolescents

Billdy Saputro, Suwarjo Suwarjo

Abstract

Smart phones should be used to help individual activities, but it is not denied if they are used as a self-consolation device until they become addicted. For this reason, this study aims to produce an application called "career adventures" that is feasible and can improve the career maturity of adolescents, and is in harmony with developments in the disruptive era.
This research used the Borg and Gall research and development model with random sampling. The number of samples chosen was 426 students who were divided into two groups as large. Career maturity scale is used as a data collection tool, which is categorized as valid and reliable at 0.834. The limited field test used analysis technique paired sample t-test and previously the prerequisite test was done.
Expert validity test results showed very high feasibility and small group test results showed high feasibility based on the Guilford classification. The prerequisite test results showed that the data were normally distributed and the variant of homogeneous data groups. Paired sample t-test comparing the pretest-posttest of each group and between groups, the which resulted a significant value of 0,000 or there were differences between before and after giving the action.

Keywords


application; career maturity; simulation game; career adventure

References


Ahmadi, A & Pasetya, J.T. (2005). Strategi Belajar Mengajar. Bandung: Pustaka Setia.

Borg, W.R, dan Gall, M.D. (1983). Educational Research an Introduction. New York: Longman

Databoks. (2016). Pengguna Smartphone di Indonesia. Dapat diakses di: https://databoks.katadata.co.id/datapublish/2016/08/08/pengguna-smartphone-di-indonesia-2016-2019. Diakses 28 September 2018

Ekaterina, G., Anastasya, B., & Ksenya, G. (2015). Sociocultural Competence Training in Higher Engineering Education: The Role of Gaming Simulation. Pricedia-Social and Behavioral Science, 166, 339–343. https://doi.org/10.1016/j.sbspro.2014.12.533

Gasper, T. H., & Omvig, C. P. (1976). The Relationship between Career Maturity and Occupational Plans of High School Juniors. Journal of Vocational Behavior, 9, 367–375.

Greenhaus, J.H. dan Callanan, G.A. (2006). Encyclopedia of Career Development. London: Sage Publication Ltd.

Gusneti. (2017). Meningkatkan Minat Konseling Siswa untuk Mengentaskan Masalah yang Dialaminya dengan Konsultasi Terjadwal, 3(4), 12. doi:http://dx.doi.org/10.24014/suara%20guru.v3i4.4848

Jahidi Bin Rosdi, M., Bin, J., Talib, A., Binti, N., & Wahab, A. (2016). Volume 5 Issue 4, April 2016 www.ijsr.net Licensed Under Creative Commons Attribution CC BY Self-Efficacy Career and the Career Maturity of Teenagers at the Exploration Stage. International Journal of Science and Research (IJSR) ISSN, 5(4).

Kuncorowati, R. (2017). Peningkatkan Minat Konsultasi ke Ruang BK Melalui Layanan Bimbingan Kelompok bagi Siswa Kelas X IPA 1 SMA Negeri 1 Cepu Semester 1 Tahun Pelajaran 2016/2017, 4, 12. doi:http://dx.doi.org/10.26877/empati.v4i2.2055

Lin, H. (2015). Effectiveness of Interactivity in a Web-based Simulation Game on Foreign Language Vocabulary Learning. Procedia - Social and Behavioral Sciences, 182, 313–317. https://doi.org/10.1016/j.sbspro.2015.04.772

Liputan6. (2018). Kecanduan Smartphone 2 Pelajar di Bondowoso Alami Gangguan Jiwa. Dapat diakses di: https://www.liputan6.com/news/read/3230086/kecanduan-smartphone-2-pelajar-di-bondowoso-alami-gangguan-jiwa. Diakses 28 September 2018

Miarso, Y. (2007). Menyemai Benih Teknologi Pendidikan. Jakarta: Prenada Media Group

Omvig, C. P., Tulloch, R. W., & Thomas, E. G. (1975). The Effect of Career Education on Career Maturity. Journal of Vocational Behavior, 7, 265–273.

Pasin, F., & Giroux, H. (2011). The impact of a simulation game on operations management education. Procedia - Social and Behavioral Science, 57, 1240–1254. https://doi.org/10.1016/j.compedu.2010.12.006

Prasetiawan, H. (2017). Media dalam Layanan Bimbingan dan Konseling, (1), 8. Retrieved from https://www.google.com/url?sa=t&source=web&rct=j&url=http://lpp.uad.ac.id/wp-content/uploads/2017/05/292-HARDI-P1529-1536.pdf&ved=2ahUKEwjzy4zjm8PkAhW963MBHRBYBtkQFjACegQIBhAH&usg=AOvVaw0KJ6tJb7o362bzAr-NPkdD&cshid=1568014665876

Pressman, R.S. dan Maxim, B. R. (2014). Software Engineering: A Practioner’s Approach. McGraw-Hill

Replubika.co.id. KPAI Terima Pengaduan 4.885 Kasus Anak Selama 2018. Dapat diakses di htpps://www.google.com/amp/s/m.republika.co.id/amp/pl0dj1428

Ristekdikti. (2017). 148066 Peserta lulus SBMPTN 2017. Dapat diakses di: https://www.ristekdikti.go.id/siaran-pers/148-066-peserta-lulus-sbmptn-2017/. Diakses 28 September 2018

Savickas, M.L. (2001) A Developmental Perspective on Vocational Behavior. International Journal for Education and Vocational Guidance, 49-57. Doi: 10.1023/A:1016916713523

Savickas, M. L. (2012). Life Design: A Paradigm for Career Intervention in the 21st Century. Journal of Counseling & Development, 90, 13–19.

Sharf, Richard S. (1992). Applying Career Development Theory to Conseling. California: Cole Publishing Company.

Sugiyono. (2011). Metode Penelitian Kuantitatif Kualitatif dan R&D. Bandung : Alfabeta

Super, D.E. (1990). A Life Span, Life-Space Approach. Career Chioce and Development (2nd ed.). In D. Brown, L. Brooks, and Associates (Eds.). San Fransisco: Jossey-Bass.

TeknoKompas. (2015). Kebiasaan Orang Indonesia Pelototi Smartphone 5,5 Jam Sehari. Dapat diakses di: https://tekno.kompas.com/read/2015/09/04/11301837/Kebiasaan.Orang.Indonesia.Pelototi.Smartphone.5.5.Jam.Sehari. Diakses 28 September 2018

Tien, H.-L. S. (2007). practice and research in career counseling and development. Proquest Education Journals, 56(2), 98–140.

Widiawati, I, Sugiman, H & Edy. (2014). Pengaruh Penggunaan Gadget Terhadap Daya Kembang Anak. Jakarta: Universitas Budi Luhur. E-journal Keperawatan, 6, 1-6

Wikipedia. (2016). Gawai. [online]. Dapat diakses di: https://id.m.wikipedia.org/wiki/Gawai. Diakses 28 September 2018

Yeşilyaprak, B. (2012). The Paradigm Shift of Vocational Guidance and Career Counseling and its Implications for Turkey: An Evaluation from Past to Future. Educational Sciences: Theory & Practice, 12(1), 111–118.

Yusuf, S. (2009). Program Bimbingan dan Konseling Di Sekolah. Bandung: Rizqi Press


Full Text: PDF

DOI: 10.21043/kr.v11i2.6916

How To Cite This :

Refbacks

  • There are currently no refbacks.


Copyright (c) 2020 KONSELING RELIGI Jurnal Bimbingan Konseling Islam

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.